@incollection{galic2026:visualeffvideogames,
author = {Galić, Ema and Vasiljević, Ivana and Kuzmanović, Nenad and Obradović, Ratko},
orcid = {noorcid and 0000-0002-4757-5202 and 0009-0001-1778-9138 and 0000-0002-7167-7938},
affiliation = {University of Novi Sad — Faculty of Technical Sciences ;; University of Novi Sad — Faculty of Technical Sciences ;; University of Novi Sad — Faculty of Technical Sciences ;; University of Novi Sad — Faculty of Technical Sciences},
affid = {https://ror.org/00xa57a59 ;; https://ror.org/00xa57a59 ;; https://ror.org/00xa57a59 ;; https://ror.org/00xa57a59},
affplace = {Novi Sad, Serbia ;; Novi Sad, Serbia ;; Novi Sad, Serbia ;; Novi Sad, Serbia},
department = {nodepartment ;; nodepartment ;; nodepartment ;; nodepartment},
title = {Artistic Principles of Visual Effects in Video Games},
license = {https://creativecommons.org/licenses/by-nc-nd/4.0/},
booktitle = {Geometry Beyond. Sinergy of Past and Future},
editor = {Djordjević, Djordje},
isbn = {978-86-7924-385-0},
series = {International Scientific Conference on Geometry and Graphics moNGeometrija},
seriesisbn = {noisbn},
publisher = {University of Belgrade — Faculty of Architecture},
address = {Belgrade},
year = {2026},
volume = {10},
pages = {101--106},
howpublished = {other},
language = {english},
note = {16},
chapter = {16},
doi = {10.18485/mongeometrija.2026.10.ch16},
doiurl = {http://doi.fil.bg.ac.rs/volume.php?pt=eb_ser&issue=mongeometrija-2026-10&i=16},
url = {http://doi.fil.bg.ac.rs/pdf/eb_ser/mongeometrija/2026-10/mongeometrija-2026-10-ch16.pdf}
}